Battle Rounds
A downloadable game for Windows
DESCRIPTION
Fight your way through the landscape, inhabited by hostile monstrosities. Will the loop ever stop and how far will you be able to pass through?
TECHNICAL DESCRIPTION
This game was made using the SFML library in C++, being the first game I programmed using C++. I created this game for a module during my study, where we had to learn how to write proper C++ code using SFML, turning it into a turn based game in the end.
The game supports keeping track of highscores, sorting them from highest to lowest. Enemies get progressively harder the further you get into the levels, countering your increasing strength as you venture on.
CREDITS
See "Credits.txt" located in the game folder to see detailed credits.
HINTS
1. Click on Info to see what happened, as well as what your current score is
2. You can always proceed to go back to the Main Menu, though it will forget your score in the process
3. Your healing scales with your defense
Status | Released |
Platforms | Windows |
Author | Andreas Degtjarow |
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