Ancient Puzzle
A downloadable game
DESCRIPTION
You landed in strange ruins and are now in search for a way out in order to continue.
TECHNICAL DESCRIPTION
This is my first game made using MonoGame.
In a span of a month, I learned how to properly use it to create puzzle mechanics, such as pushing objects onto platforms and dodging enemies.
The biggest technical features I added to this project are the automatically generated colliders for a certain layer of an aseprite file, as well as the general collision management, used to check and resolve collisions between objects.
This is also the first project, in which I actively tried editing and improving the SFX of the game with Ableton. Using sounds found online, I made the game feel less quiet and more alive.
CREDITS
Tiles made by Cainos (Pixel Art Top Down - Basic)
Player sprite made by Penzilla (Pixel Protagonist)
Sound effects (See credits inside zip)
HINTS
1. Press E to interact with boxes / pull them
2. Press Shift to sprint
3. Close the game by closing the window directly (UI not implemented)
Status | In development |
Author | Andreas Degtjarow |
Genre | Puzzle |
Tags | 2D |
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